Well, it worked out pretty well for King Diamond, though I like his first band, Merciful Fate, a lot better. Both bands seem like collaborations, though, and King's 1990 opus, The Eye, is my favorite of his oeuvre. I prefer MF for the cool, concise, evil tunes, as King's tunes tend to be these disjointed monstrosities that sound like retarded monster musicals. But this one is much less so. The amped up keyboard sound is nice touch giving the album an exotic, gothic cheesey magnificence. The album is about witch hunts in France, but who cares. It's about as scary as Vincent Price yelling boo in an empty theater. I really wish that King Diamond would just go back to singing about Satan in high falsetto. That never gets old. But all in all, this album is fucking awesome. Winner of the night!
Into the Necro Lands Part 9.1 - March of Kings
Bloodmace and I were perched atop the
olive colored lorry that Lady Birdblood had given us after we routed
Necro Baby's forces and returned to her the fabled Nest of Evil. For
the last two days we had traveled west, driving in the early morning
and finding a hiding spot before dusk to avoid the patrols that were
now quite frequent as we neared the border with the Necro Lands.
Munching thoughtfully on the frond of a candle fern, Bloodmace points
to a thick tangle of river bramble that covers the banks of a nearby
creek, "We can cut a passage in there and hide the truck
underneath as well.
Tomorrow we travel by foot into Necro Baby's
stronghold." I nod in time with the Venom tape blasting from the
stereo beneath us. Squinting my eyes in the bright sunlight and
surveying the woods around us, I reply, "Are we going to follow
Chanthoth's instructions? going undetected into the stronghold means
no magic." I look down at the laser blasters charging on the
hood, "If these rickety old pistols fail, we could be fucked. I
realize that most of their warriors are on their way to the Nest of
Evil, but there will still be plenty of guards to contend with. He
wants us to plant the three bronze sigils inside the fortress, a task
made all the more dangerous by our inability to utilize our greatest
asset, the battle jackets." Bloodmace furrows his brow and
strokes his stubbled chin with rough fingers, "We must find a
way to hold the power of Necro Baby and Iron James in check while
Chanthoth repairs the Garm, the battle jackets are powerful, but this
is no ordinary enemy. Necro Baby has lived in many forms for
thousands of years and we are only partially trained in the ways of
the Huisketl and Chevelargo. To use sorcery without the Garm to help
would be folly. We have battled without the jackets before and
tomorrow, we shall again face what fate the hundred gods have
intended for us." Just at that moment, as if in answer to our
conversation, a tremendous butterfly, known in the Necro Lands as a
solaadgraf winged down and landed on the hood of the truck. Its long
wings of iridescent black and whit e moved slightly as the majestic
insect regarded us with faceted eyes. The trunk like proboscis
extended and pointed in our direction and just for a moment, the
sound of Celtic Frost emerged from rustling tree branches and
chirping birds, then vanished as the creature took wing and
disappeared into the blue afternoon sky.
Second album was one Fenriz of Darkthrone's many endeavours, Isengard, a weird viking/folk/black metal basement project, this being being the 1995 album Hostmorke. It's an acquired taste, especially if you have heard viking folk metal recorded and performed better, but, hell, on second and third listen, you'll be won over by its clunky, lofi charm. Surprises abound; there are weird synth textures here and there, some English language lyrics, and the last two songs are Darkthrone. The most significant thing about this album is how, despite the lofi qualities, it achieves a significant quality of epicness, like it's Amon fucking Amarth without the high and mighty production values. Demon and Vecton prefered this album over King Diamond, but they are not they Judgement of Metal Night, ARE THEY????
Into the Necro Lands Part 9.2 - Eye of the Witch
All through the night we heard the
patrols shambling down the road, ghastly voices crying out to mark
the hours of the watch. Even though we could not use our magic,
talismans and signs would not attract the attention of the watchful
necromancers as mere symbols used no magic of their own, so the truck
was plastered with Bloodgood and Stryper stickers to hide its
presence from the undead guards. After what seemed an eternity, dawn
came blazing over the horizon and we emerged from the brambles and
set about our task. The palace where Necro Baby ruled her lands and
the town that stood within its sooty black walls was known as Sekran
and it would take a days walk from this place to reach its suburbs.
Already we began to smell the ocean, but the forest we traveled was
dense and almost none of the sun's intense rays could penetrate down
through the tangle of thorny branches and pointed leaves that
emanated from the squat, evil looking trees that took their
nourishment from the rocky landscape, bursting out of stones where no
plant could grow. Our journey was frequently interrupted by the
Sekran guard making their rounds, causing us to climb into the
foliage and wait for them to pass. Just as the sun began to set
however, we reached a precipice that looked out on the Dakti Ocean.
Carefully, we made our way along the cliff's edge until, as the ridge
retreated sharply inland, we
caught a glimpse of Sekran itself. The
land of the other side of the bay sloped gently down to meet the
beach and along this rise were clusters of huts and hovels that
housed the rank and file of the Necro Tribe. Though we were too far
away to glimpse any of the inhabitants, the smell carried by the
faint breeze told us all we needed to know of those who dwell outside
the city walls. Atop this first rise, another cliff rose to roughly
the same height as our position where the jagged black walls of the
keep were silhouetted against the luminous purple of the dusky sky.
Bloodmace and I made camp in a small clearing and meticulously
applied the corpsepaint that would hopefully disguise us as we made
our way into the very heart of the kingdom of death.
The last album was from a certified solo Metal God himself, Bruce Dickinson. His much then lauded 1997 return to form, Accident of Birth, in hindsight, still suffers from 90's syndrome. It fucking slogs from riff to riff like a Soundgarden album. Ok, that's harsh. There is a lot of good stuff on this album. Bruce's voice soars, the riffs (ala Adrian Smith) are metal as fuck and there are some great tunes here. but pity the fucking slow tempo and pace.
Words of the Elders
Kasar-thuta, what do you see in the
cosmic mists that swirl in the limitless void? Raspin, Taroxit and
Mathin, we beseech you in this dark hour! Caught in a game they do
not understand, Bloodmace and Demon Scourge plunge into the most evil
place on Centon. Black ducks quack and foreboding stars wheel in the
night, omens to all who would tread there in the Necro Lands!
Until next week, brash invaders,
Horns
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